
Skills/magic are under the Execute tab, allowing Noa to use equipped abilities in battle (e.g. The game also functions like a normal JRPG with sci-fi terminology instead. Battles transport her and the enemies to the cyberspace, where a traditional JRPG menu system is employed for battle. The game features exploration in the overworld, with random encounters while in hostile areas. After her father goes missing, she delves down a rabbit hole of shady dealings with megacorporations.Įverything from the pixel-art presentation and turn-based gameplay, to the banger audio is polished and engaging. The game features Nao, a young hacker who loves living on the edge of thrill. It's an indie cyberpunk RPG that impresses right off the bat. The oddly-named Jack Move from the even odder indie studio So Romantic is a stylish new JRPG inspired title. That's a genre that's lately been seeing a lot of love from indie game developers. However, roguelite elements show up in the form of randomized castle layouts during every run, thus keeping gameplay fresh. The rifle Knight makes things easier as long-range enemies can be annoying to deal with, and the lock-on feature also helps. On that note, there are two Knights: a sword-wielder and one with a rifle. The princess can also tag along and is able to temporarily stun an enemy, allowing to get some more hits in. But additionally, the Knight will also traverse a procedurally-generated castle filled with traps and enemies which he must overcome with brawn. The indie developers have cited Dark Souls as an influence, with the boss fight against the cook in the demo reflecting that with its aggressive AI. Don't let the cute artstyle fool you, the game does pose a decent level of challenge. Thanks! You can add The Unliving to your Steam wishlist here: combat is hack & slash and incorporates a basic three-hit combo and a couple of special moves with a cooldown period. Take down and raise them to fight for your cause. But we believe that eventually, you will take down even the most terrifying of your enemies in The Unliving. However, humans are not the only foe you will get a chance to clash with.Īnd, sometimes you will encounter opponents that cannot be overcome just by brute force, they would require wits and quick tactical thinking.


The role of the main adversary in the game is given to The Church – a human faction, creation of which was guided by the image of the late Roman Empire with its belligerent imperialism and by the epoch of the Holy Inquisition with its omnipresent terror. We are planning to populate 5 types of areas with 30 different types of species, each of which can be resurrected as a unique undead creature with its own abilities! He will have to lead the undead hordes through eldritch swamps and sealed dungeons, through forsaken and crumbling ruins and grandeur streets of the capital in The Heart of the World.

Our Hero’s journey will be a challenging task. And there are lot of those in this world! Each new walkthrough will gradually uncover a new piece of the 'plot puzzle' and, eventually, shed the light on who is actually pulling the strings in this story. We also work on populating the environment with little details telling you their own stories. The big picture and the true reasoning behind the events will gradually unfold as you progress in the game and hunt down scattered clues. We chose to use indirect storytelling techniques – which might be familiar to many of you from the Dark Souls universe or the film Memento. What can you expect from the story? A plot centered around Necromancer and necromancy a narrative of commanding hordes of Undead and the price one has to pay to truly understand the Dark Arts – the themes we put a lot of effort to present at the level no game did before. The world touched by the other kind of magic: ferocious and unforgiving one. This is the world in which an earnest prayer could cause a miracle – but nonetheless very distant from a utopian paradise. Our game is set in a dark fantasy world of hunched overworked serfs, noble-blooded yet debauched aristocrats, and the ever-looming iron fist of Theocracy.
